Jensons Apartment – DeusEx
Tools Used: 3DS Max, Zbrush, Adobe CC, Substance Painter & Designer – Built and rendered in UE4
Contributions: All – 3D Modelling, unwrapping & texturing. PBR materials built for UE4 with Substance Painter, Designer and Photoshop.
Hi, I’m Nick, a 3D artist and developer.
My love for games began in the 90s with classics like Crash Bandicoot, Final Fantasy VII, Pokémon, and Gran Turismo 2. By 13, I didn’t want to just play them – I wanted to create them. With some guidance of mentors at Modacity, I dove into 3D modeling, sparkling a lifelong passion.
Over the years, I’ve honed my skills in 3D modeling, game design, programming, and animation and shared this knowledge through teaching. Now, I’m ready to bring my creativity, expertise, and dedication to the games industry, contributing to the next generation of games.